When you pass through the house behind Kendo's gun shop, climb the stairs to the second floor and read the folded newspaper on the bed. ![]() Near the roof of the construction site, in the ersatz safe room just before your first real fight with Nemesis, you can find this note next to the typewriter. File #23: A Love Letter?Ĭheck the desk near the lockers in the lab in the sewers. There's a T-intersection before the laboratory in the sewers, but the right-hand fork is seemingly blocked by a "waterfall." This isn't actually a barrier, however, and you can walk right through it to find this file at the end of the tunnel, along with a dead guy, some shotgun shells, and a crate with some Gunpowder in it. This is one of the easiest files to miss. Look on the desk next to file #20, in the office in the sewer. When you find the grenade launcher in the office in the sewer, this is right next to it on top of a stepladder. This file is taped to the wall next to the battery-locked exit door in the sewers. ![]() File #18: Your Charlie DollĬheck the poster on the wall near the front window inside Toy Uncle. When you reach the gangplank above the substation's breaker room, look for this note next to the cocooned dead guy. Read the note taped to the wall next to the door to the substation's breaker room. This note's in the open book lying next to them. File #15: Green Herbs: They Work!Īs you leave the substation control room, go downstairs and look for the two potted green herbs. File #14: Fax from Substation ChiefĬheck the desk in the electrical substation control room. It's a tutorial message about all the conspicuously sparking generator boxes you've seen lying around the streets. You should spot this file taped to the wall at eye level. He's got this note and a handful of bullets on him. When you leave the garage, turn right to find a dead mercenary at the end of the alley. File #11: Training LogĬheck Murphy's body in the garage. Railway ManualĬheck the chair next to the main console in the subway control center. This file is next to the locker that contains the shotgun. Look on the desk in the front office of the subway control center. Use the walkway near Moon's Donuts to reach the storage room above the drugstore, and read the open book next to the safe. Open the binder on the table in the middle of the subway station safe room. File #6: Tabloid Front PageĬheck the newsstand on your way up to the subway station safe room. Ammo Crafting ManualĪfter you've met Mikhail and left the subway car, open the UBCS-branded three-ring binder on the bench. Read the piece of paper next to the open pizza box in Jill's kitchenette. Pick up the letter on top of Jill's dresser. This file is found right next to file #1 on Jill's pinboard. Once you wake up in Jill's apartment at the start of the game, flip the light switch next to her pinboard, then check the envelope next to it on the wall. Resident Evil 3 Files Guide: All Files and File Locations File #1: Jill's Report If you're down to your last few files for your collection, the hardest ones to find are arguably #18, #22, #26, #34, and especially #56. This order bears no resemblance at all to the order in which they're stored in your in-game inventory menu. This list of the files is numbered in rough accordance with the order in which they appear in the game, for organization's sake. You're better off using this to clean up after you've already beaten the game at least once. Please note that this guide to collecting all 56 files will unavoidably contain minor spoilers for the game's later locations and fights. ![]() Notably, the four "tutorial" files that you gradually unlock as you play through the first stretch of the game are stored in your Files menu, but they do not count towards this record. However, the game is very linear, so you only have one shot at collecting most of these files before they become unavailable for the rest of that run. You do not have to find and read all 56 files throughout a single run through the game. Many of them also contain useful information like safe combinations or key item locations, so it's worth keeping your eyes open for them.Īs with other collectibles in RE3, your file-collecting progress is saved directly to your profile on the spot whenever you find and read a new one. There are 56 files in Resident Evil 3, and when you find one for the first time, you'll need to scroll all the way through its pages to the end to get credit for discovering it.
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